Location-based progress
Use key locations, clues, missions, or proof points as the structure for the game experience.
Outdoor games
Use locations, clues, missions, proof points, teams, and scoring rules that fit the game design.
MapCatch can support playful outdoor formats where progress depends on visiting locations, solving clues, completing missions, or proving that a team reached a point.

What matters
Use key locations, clues, missions, or proof points as the structure for the game experience.
Follow teams in one public event view while keeping organiser messages close to the field.
Combine timing, visited points, manual checks, and organiser decisions where needed.
Why MapCatch
The mobile app lets the game react to where the team is. A clue, route segment, or next destination can appear only after a team reaches a location or completes a puzzle.
Organisers can combine live location, proof points, missions, manual scoring, and a public live view in one event instead of stitching together a map app, chat group, and spreadsheet.
The public event view can reveal progress without exposing every secret too early, so spectators can follow the story while participants still have a real game to solve.
Plan this format
Share the game structure, locations, reveal rules, proof requirements, team count, and scoring model.